BlazeRunners : Bullet Ballet
A downloadable game for Windows
In this fast-paced racing/ shooter, you will race to the finish line while taking out any other racers that get in your way with your new weapons; like maybe the RPG you picked up from the loot crate! Take your friends out and show them who’s boss or test your skills against other online players.
System Requirements:
Minimum:
Operating System: Windows 7 or Newer
Processor: 2.0 GHz 64-bit processor
Memory: 2 GB RAM
Graphics: Intel HD 520 or Radeon R7 240
DirectX: Version 10 or newer
Network: Broadband Internet connection
Storage: 2 GB available space
Recommended:
Operating System: Windows 10 or Newer
Processor: 3.10GHz 64-bit processor
Memory: 4 GB RAM
Graphics: GeForce GTX650 or Radeon HD 7950
DirectX: Version 10 or newer
Network: Broadband Internet connection
Storage: 5 GB available space
Game Objective:
The objective of the game is to be the first player to cross the finish line, while eliminating anyone that gets in your way with hazards and weapons you pick up on your way to the win.
RACE TO THE FINISH LINE AND ACQUIRE FIRST POSITION
Controls:
Mouse/Keyboard:
W - Forward Drive
A- Left Turn
S - Reverse
D - Right Turn
Space - Drift
P - Pause Game
Left Mouse Click - Shoot Weapon
Left Shift - Move Through Tutorial Prompts
Controller:
Right Trigger - Accelerate
Left Trigger - Reverse
Square/ X - Drift
Known Issues: (To be updated soon!)
- The game currently has a few sound effects, working on more currently
- Player(s) can pause during the starting phase of the race
- Bullet(s) can damage the player along with enemy
- Networking is not available at this moment
Additional Notes:
Pause has a button to reset the player
Tutorial can be skipped at any point after the prompts
Couch Co-op
Controller Supported
Status | In development |
Platforms | Windows |
Author | Pixel Pulse Studio |
Genre | Racing, Shooter |
Tags | 3D, Multiplayer, Unity |
Average session | A few minutes |
Download
Click download now to get access to the following files:
Development log
- New Feature and ImprovementsJul 02, 2024
- Progressing with Steam Integration and Lobby FunctionalityMay 03, 2024
- Network Ownership and Server TimerMay 03, 2024
- Tutorial UI Setup and Timer BugsMay 03, 2024
- Networking the AIMay 03, 2024
- Fixing WheeliesMay 02, 2024
- Networking ObjectsApr 27, 2024
- Enhancing Game Tutorial Logic and UI LayoutApr 27, 2024
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