Predictive Aiming


When creating the aim assist system, something that I noticed when trying to hit an opponent with the items is the trajectory of the projectiles will only be shot towards the car’s previous position. So making the items actually hit the other racers would make the gameplay feel better rather than if a car just going in a straight line they might get hit. Adding the predictive tracking onto items will be kind of tricky.

The predictive aim can be done by checking if the car’s velocity and acceleration. Create a Vector3 for that and then make the item look at that direction. And if there is no cars are in the radius i will make the item face forward. When I have this done, I might need to make some weapon spread so that the items won’t always hit the cars and making the game not fun at all. That will tested when I finish the system.

-Anario Sanchez

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